How to Use VRay Autograss for 3DS Max to Create Realistic Grass
If you are looking for a way to create realistic grass in 3DS Max, you might want to try VRay Autograss. VRay Autograss is a plugin that automatically generates grass based on the shape and material of your scene. You can use it with any version of 3DS Max and VRay, and it works with both x86 and x64 systems.
In this article, we will show you how to download, install and use VRay Autograss for 3DS Max. We will also give you some tips and tricks to optimize your render settings and achieve the best results.
VRay Autograss X86x64 For 3DS Max All Versionsrar
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How to Download and Install VRay Autograss for 3DS Max
The first step is to download VRay Autograss from one of the torrent sites that offer it. For example, you can find it on SolidTorrents[^1^] [^2^]. Make sure you download the version that matches your 3DS Max and VRay versions.
After downloading the file, unzip it and run the installer. Follow the instructions on the screen and choose the directory where you have installed 3DS Max. The installer will copy the plugin files to the appropriate folders.
Once the installation is complete, you can launch 3DS Max and activate VRay Autograss. To do that, go to Customize > Plugin Manager and check the box next to VRayAutograss.dlo. You should see a new tab called VRay Autograss in the Command Panel.
How to Use VRay Autograss for 3DS Max
Using VRay Autograss is very simple. All you need to do is select an object that represents the ground in your scene, such as a plane or a terrain, and click on the Create button in the VRay Autograss tab. This will automatically generate grass on top of your object, using its shape and material as a reference.
You can adjust the parameters of the grass in the Modify panel, such as its density, length, variation, color, wind, etc. You can also use different presets to quickly change the type of grass you want, such as lawn, meadow, field, etc.
To render your scene with VRay Autograss, you need to use VRay as your renderer. You can access the render settings by pressing F10 or going to Rendering > Render Setup. In the Common tab, make sure you enable Global Illumination and choose one of the GI engines, such as Brute Force or Irradiance Map. This will ensure that your grass receives realistic lighting and shadows.
In the VRay tab, you can tweak some settings to optimize your render quality and speed. For example, you can increase the Subdivs value of the Antialiasing filter to reduce noise and aliasing in your image. You can also lower the Noise Threshold value of the Adaptive DMC image sampler to increase the accuracy of your sampling.
Finally, you can hit Render or F9 to see your result. Depending on your scene complexity and render settings, this might take some time. Be patient and enjoy your realistic grass!
Tips and Tricks for Using VRay Autograss for 3DS Max
Here are some tips and tricks that can help you improve your workflow and results with VRay Autograss:
Use a proxy object instead of a high-poly mesh for your ground object. This will reduce memory usage and speed up rendering.
Use a displacement map or a noise modifier on your ground object to add some variation and detail to your surface.
Use a VRay Material for your ground object and enable Displacement in its options. This will create more realistic bumps and shadows on your surface.
Use a VRay Sun and Sky system or an HDRI map for your lighting. This will create natural illumination and reflections on your grass.
Use a VRay Physical Camera for your camera. This will allow you to control parameters such as exposure, depth of field, motion blur, etc.
Use a VRay Environment Fog or a VRay Aerial Perspective effect to add some atmosphere and depth to 0efd9a6b88